About this view

Each dot is a person. They were born into one of four tribes (the four colors), and the simulation watches them for 82 years as they go about their lives — they show up at places, they try things together, and sometimes those things work out and sometimes they don't. Each pair keeps a private tally of how the other has treated them. When that tally gets strong in either direction, a line appears on the graph: gold if they came to trust each other, red if they burned each other badly enough that the resentment became part of who they are.

The thing nobody designed is who knows whom. There's no scripted social network, no friend list, no tribe rule that says "these people stick together." Every single line on the screen is there because two specific people actually did things together and the outcomes happened to push them in that direction. The clusters, the cliques, the loners on the edges — those aren't programmed. They grew.

That's also why it's worth scrubbing the timeline. A relationship makes the next interaction more likely (you tend to pair with people you trust), which makes that relationship even more likely to deepen, while broken ones stay broken because the people stop trying. What you're watching is years of small choices snowballing into a society. Click any node to read that person's life as prose — who they stuck with, who they couldn't make work, where they spent their time.

A simulation of a tiny society over 82 years, rendered from a chronicle of every venture, bond, and death.


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